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  DARK SHADOWS (2012)

MATCHMOVE ARTIST @MPC:
6 Jan/30 March 2012

~ 25 shots/final battle seq

TASKS:
3D tracking background
2D body tracking for Rotoanim artist
Model/fix proxy geometry
Setup/fix maya cameras
   
     
 
before
after
  EXAMPLE SHOT:
3D tracking was essential to add in subsequent processing steps flames, blood and debris on the background.

2D face/body tracking to help rotoanimators

I 2D tracked this shot :)

LINKS:
MPC Dark Shadows page
ARTOFVFX / MPC VFX Supervisor interview
FXGUIDE / Dark Shadows VFX
     
   






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